16 research outputs found
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Error resilient video transcoding for robust inter-network communications using GPRS
A novel fully comprehensive mobile video communications
system is proposed in this paper. This system exploits
the useful rate management features of the video transcoders and
combines them with error resilience for transmissions of coded
video streams over general packet radio service (GPRS) mobileaccess
networks. The error-resilient video transcoding operation
takes place at a centralized point, referred to as a video proxy,
which provides the necessary output transmission rates with the
required amount of robustness. With the use of this proposed
algorithm, error resilience can be added to an already compressed
video stream at an intermediate stage at the edge of two or more
different networks through two resilience schemes, namely the
adaptive intra refresh (AIR) and feedback control signaling (FCS)
methods. Both resilience tools impose an output rate increase
which can also be prevented with the proposed novel technique in
this paper. Thus, an error-resilient video transcoding scheme is
presented to give robust video outputs at near target transmission
rates that only require the same number of GPRS timeslots as
the nonresilient schemes. Moreover, an ultimate robustness is
also accomplished with the combination of the two resilience
algorithms at the video proxy. Extensive computer simulations
demonstrate the effectiveness of the proposed system
Adaptive header compression techniques for mobile multimedia networks
EThOS - Electronic Theses Online ServiceGBUnited Kingdo
Use of prioritised object-oriented video coding for the provision of multiparty video communications in error-prone environments
Mobile communication channels are time-varying with respect to the available throughput and error conditions. This paper presents a centralised unicast architecture for use in multiparty communications. It is proposed to use object-oriented video coding to implement video prioritisation schemes and experiments are carried out to determine the perceptual quality improvements that can be achieved by varying the allocation of available source and channel protection bits to different video objects. Scene segmentation is also presented as a tool for increasing the throughput efficiency when transmitting encoded videoconferencing scene
Use of prioritised object-oriented video coding for the provision of multiparty video communications in error-prone environments
Mobile communication channels are time-varying with respect to the available throughput and error conditions. This paper presents a centralised unicast architecture for use in multiparty communications. It is proposed to use object-oriented video coding to implement video prioritisation schemes and experiments are carried out to determine the perceptual quality improvements that can be achieved by varying the allocation of available source and channel protection bits to different video objects. Scene segmentation is also presented as a tool for increasing the throughput efficiency when transmitting encoded videoconferencing scene